GmodGeneralConsole reference
Skill
Game balance and skill-related settings.
Skill
Game balance and skill-related settings.
This is a reference of all sk_* console commands. Use find sk in the console to search within this category.
All Commands (314)
| Command | Default | Description |
|---|---|---|
sk_advisor_health | 0 | - |
sk_agrunt_dmg_punch | 20 | - |
sk_agrunt_health | 90 | - |
sk_airboat_drain_rate | 10 | - |
sk_airboat_max_ammo | 100 | - |
sk_airboat_recharge_rate | 15 | - |
sk_allow_autoaim | 1 | - |
sk_ally_regen_time | 0 | Time taken for an ally to regenerate a point of health. |
sk_ammo_qty_scale1 | 1 | - |
sk_ammo_qty_scale2 | 1 | - |
sk_ammo_qty_scale3 | 0 | - |
sk_antlion_air_attack_dmg | 0 | - |
sk_antlion_health | 0 | - |
sk_antlion_jump_damage | 0 | - |
sk_antlion_swipe_damage | 0 | - |
sk_antlion_worker_burst_damage | 50 | How much damage is inflicted by an antlion worker's death explosion. |
sk_antlion_worker_burst_radius | 160 | Effect radius of an antlion worker's death explosion. |
sk_antlion_worker_health | 60 | Hitpoints of an antlion worker. If 0, will use base antlion hitpoints. |
sk_antlion_worker_spit_grenade_dmg | 20 | Total damage done by an individual antlion worker loogie. |
sk_antlion_worker_spit_grenade_poison_ratio | 0 | Percentage of an antlion worker's spit damage done as poison (which regenerates) |
sk_antlion_worker_spit_grenade_radius | 40 | Radius of effect for an antlion worker spit grenade. |
sk_antlion_worker_spit_speed | 600 | Speed at which an antlion spit grenade travels. |
sk_antlionguard_dmg_charge | 0 | - |
sk_antlionguard_dmg_shove | 0 | - |
sk_antlionguard_health | 0 | - |
sk_apache_health | 250 | - |
sk_apc_health | 750 | - |
sk_apc_missile_damage | 15 | - |
sk_auto_reload_time | 3 | - |
sk_autoaim_mode | 1 | - |
sk_autoaim_scale1 | 1 | - |
sk_autoaim_scale2 | 1 | - |
sk_barnacle_health | 0 | - |
sk_barney_health | 0 | - |
sk_battery | 0 | - |
sk_bigmomma_dmg_blast | 120 | - |
sk_bigmomma_dmg_slash | 60 | - |
sk_bigmomma_health_factor | 1 | - |
sk_bigmomma_radius_blast | 250 | - |
sk_bullseye_health | 0 | - |
sk_bullsquid_dmg_bite | 25 | - |
sk_bullsquid_dmg_spit | 10 | - |
sk_bullsquid_dmg_whip | 35 | - |
sk_bullsquid_health | 40 | - |
sk_citizen_giveammo_player_delay | 10 | - |
sk_citizen_heal_ally | 30 | - |
sk_citizen_heal_ally_delay | 20 | - |
sk_citizen_heal_ally_min_pct | 0 | - |
sk_citizen_heal_player | 25 | - |
sk_citizen_heal_player_delay | 25 | - |
sk_citizen_heal_player_min_forced | 10 | - |
sk_citizen_heal_player_min_pct | 0 | - |
sk_citizen_heal_toss_player_delay | 26 | how long between throwing healthkits |
sk_citizen_health | 0 | - |
sk_citizen_player_stare_dist | 72 | - |
sk_citizen_player_stare_time | 1 | - |
sk_citizen_stare_heal_time | 5 | - |
sk_combine_ball_search_radius | 512 | - |
sk_combine_guard_health | 0 | - |
sk_combine_guard_kick | 0 | - |
sk_combine_s_health | 0 | - |
sk_combine_s_kick | 0 | - |
sk_combineball_guidefactor | 0 | - |
sk_combineball_seek_angle | 15 | - |
sk_combineball_seek_kill | 0 | - |
sk_controller_dmgball | 3 | - |
sk_controller_dmgzap | 15 | - |
sk_controller_health | 60 | - |
sk_controller_speedball | 650 | - |
sk_crow_health | 1 | - |
sk_crow_melee_dmg | 0 | - |
sk_crowbar_lead_time | 0 | - |
sk_dmg_homer_grenade | 0 | - |
sk_dmg_inflict_scale1 | 1 | - |
sk_dmg_inflict_scale2 | 1 | - |
sk_dmg_inflict_scale3 | 0 | - |
sk_dmg_pathfollower_grenade | 0 | - |
sk_dmg_sniper_penetrate_npc | 10 | - |
sk_dmg_sniper_penetrate_plr | 10 | - |
sk_dmg_take_scale1 | 0 | - |
sk_dmg_take_scale2 | 1 | - |
sk_dmg_take_scale3 | 1 | - |
sk_dropship_container_health | 750 | - |
sk_dynamic_resupply_modifier | 1 | - |
sk_env_headcrabcanister_shake_amplitude | 50 | - |
sk_env_headcrabcanister_shake_radius | 1024 | - |
sk_env_headcrabcanister_shake_radius_vehicle | 2500 | - |
sk_fraggrenade_radius | 0 | - |
sk_gargantua_dmg_fire | 3 | - |
sk_gargantua_dmg_slash | 10 | - |
sk_gargantua_dmg_stomp | 50 | - |
sk_gargantua_health | 800 | - |
sk_grubnugget_enabled | 1 | - |
sk_grubnugget_health_large | 6 | - |
sk_grubnugget_health_medium | 4 | - |
sk_grubnugget_health_small | 1 | - |
sk_gunship_burst_dist | 768 | - |
sk_gunship_burst_min | 800 | - |
sk_gunship_burst_size | 15 | - |
sk_gunship_health_increments | 0 | - |
sk_hassassin_health | 50 | - |
sk_headcrab_dmg_bite | 10 | - |
sk_headcrab_fast_health | 0 | - |
sk_headcrab_health | 0 | - |
sk_headcrab_melee_dmg | 0 | - |
sk_headcrab_poison_health | 0 | - |
sk_headcrab_poison_npc_damage | 0 | - |
sk_healthcharger | 0 | - |
sk_healthkit | 0 | - |
sk_healthvial | 0 | - |
sk_helicopter_burstcount | 12 | How many shot bursts to fire after charging up. The bigger the number, the longer the firing is |
sk_helicopter_drone_speed | 450 | How fast does the zapper drone move? |
sk_helicopter_firingcone | 20 | The angle in degrees of the cone in which the shots will be fired |
sk_helicopter_grenade_puntscale | 1 | When physpunting a chopper's grenade, scale its velocity by this much. |
sk_helicopter_grenadedamage | 25 | The amount of damage the helicopter grenade deals. |
sk_helicopter_grenadeforce | 55000 | The physics force that the helicopter grenade exerts. |
sk_helicopter_grenaderadius | 275 | The damage radius of the helicopter grenade. |
sk_helicopter_health | 5600 | - |
sk_helicopter_num_bombs1 | 3 | - |
sk_helicopter_num_bombs2 | 5 | - |
sk_helicopter_num_bombs3 | 5 | - |
sk_helicopter_roundsperburst | 5 | How many shots to fire in a single burst |
sk_hgrunt_gspeed | 600 | - |
sk_hgrunt_health | 50 | - |
sk_hgrunt_kick | 10 | - |
sk_hgrunt_pellets | 5 | - |
sk_hl1barnacle_health | 25 | - |
sk_hl1barney_health | 35 | - |
sk_hl1headcrab_health | 20 | - |
sk_hl1ichthyosaur_health | 200 | - |
sk_hl1zombie_dmg_both_slash | 40 | - |
sk_hl1zombie_dmg_one_slash | 20 | - |
sk_hl1zombie_health | 50 | - |
sk_homer_grenade_radius | 0 | - |
sk_houndeye_dmg_blast | 15 | - |
sk_houndeye_health | 20 | - |
sk_hunter_buckshot_damage_scale | 0 | - |
sk_hunter_bullet_damage_scale | 0 | - |
sk_hunter_charge_damage_scale | 2 | - |
sk_hunter_citizen_damage_scale | 0 | - |
sk_hunter_dmg_charge | 20 | - |
sk_hunter_dmg_flechette | 4 | - |
sk_hunter_dmg_from_striderbuster | 150 | - |
sk_hunter_dmg_one_slash | 20 | - |
sk_hunter_flechette_explode_dmg | 12 | - |
sk_hunter_flechette_explode_radius | 128 | - |
sk_hunter_health | 210 | - |
sk_hunter_vehicle_damage_scale | 2 | - |
sk_ichthyosaur_health | 0 | - |
sk_ichthyosaur_melee_dmg | 0 | - |
sk_ichthyosaur_shake | 35 | - |
sk_islave_dmg_claw | 8 | - |
sk_islave_dmg_clawrake | 25 | - |
sk_islave_dmg_zap | 10 | - |
sk_islave_health | 30 | - |
sk_jeep_gauss_damage | 15 | - |
sk_leech_dmg_bite | 2 | - |
sk_leech_health | 2 | - |
sk_manhack_health | 0 | - |
sk_manhack_melee_dmg | 0 | - |
sk_manhack_v2 | 1 | - |
sk_max_357 | 0 | - |
sk_max_357_bullet | 36 | - |
sk_max_9mm_bullet | 250 | - |
sk_max_alyxgun | 0 | - |
sk_max_ar2 | 0 | - |
sk_max_ar2_altfire | 0 | - |
sk_max_buckshot | 0 | - |
sk_max_crossbow | 0 | - |
sk_max_gauss_round | 0 | - |
sk_max_grenade | 0 | - |
sk_max_hl1buckshot | 125 | - |
sk_max_hl1grenade | 10 | - |
sk_max_hl1satchel | 5 | - |
sk_max_hl1tripmine | 5 | - |
sk_max_hornet | 8 | - |
sk_max_mp5_grenade | 10 | - |
sk_max_pistol | 0 | - |
sk_max_rpg_rocket | 5 | - |
sk_max_rpg_round | 0 | - |
sk_max_smg1 | 0 | - |
sk_max_smg1_grenade | 0 | - |
sk_max_snark | 15 | - |
sk_max_sniper_round | 0 | - |
sk_max_uranium | 100 | - |
sk_max_xbow_bolt | 50 | - |
sk_metropolice_health | 0 | - |
sk_metropolice_simple_health | 26 | - |
sk_metropolice_stitch_along_hitcount | 2 | - |
sk_metropolice_stitch_at_hitcount | 1 | - |
sk_metropolice_stitch_behind_hitcount | 3 | - |
sk_metropolice_stitch_distance | 1000 | - |
sk_metropolice_stitch_reaction | 1 | - |
sk_metropolice_stitch_tight_hitcount | 2 | - |
sk_miniturret_health | 40 | - |
sk_mp5_grenade_radius | 100 | - |
sk_nihilanth_health | 800 | - |
sk_nihilanth_zap | 30 | - |
sk_npc_arm | 1 | - |
sk_npc_chest | 1 | - |
sk_npc_dmg_12mm_bullet | 10 | - |
sk_npc_dmg_357 | 0 | - |
sk_npc_dmg_9mmAR_bullet | 4 | - |
sk_npc_dmg_9mm_bullet | 5 | - |
sk_npc_dmg_airboat | 10 | - |
sk_npc_dmg_alyxgun | 0 | - |
sk_npc_dmg_ar2 | 0 | - |
sk_npc_dmg_buckshot | 0 | - |
sk_npc_dmg_combineball | 15 | - |
sk_npc_dmg_crossbow | 0 | - |
sk_npc_dmg_crowbar | 0 | - |
sk_npc_dmg_dropship | 5 | Dropship container cannon damage. |
sk_npc_dmg_fraggrenade | 0 | - |
sk_npc_dmg_grenade | 0 | - |
sk_npc_dmg_gunship | 5 | - |
sk_npc_dmg_gunship_to_plr | 5 | - |
sk_npc_dmg_helicopter | 6 | Damage helicopter shots deal to everything but the player |
sk_npc_dmg_helicopter_to_plr | 3 | Damage helicopter shots deal to the player |
sk_npc_dmg_hornet | 5 | - |
sk_npc_dmg_pistol | 0 | - |
sk_npc_dmg_rpg_round | 0 | - |
sk_npc_dmg_satchel | 0 | - |
sk_npc_dmg_smg1 | 0 | - |
sk_npc_dmg_smg1_grenade | 0 | - |
sk_npc_dmg_sniper_round | 0 | - |
sk_npc_dmg_stunstick | 0 | - |
sk_npc_dmg_tripmine | 0 | - |
sk_npc_head | 2 | - |
sk_npc_leg | 1 | - |
sk_npc_stomach | 1 | - |
sk_pathfollower_grenade_radius | 0 | - |
sk_player_arm | 1 | - |
sk_player_chest | 1 | - |
sk_player_head | 2 | - |
sk_player_leg | 1 | - |
sk_player_stomach | 1 | - |
sk_plr_dmg_357 | 0 | - |
sk_plr_dmg_357_bullet | 40 | - |
sk_plr_dmg_9mm_bullet | 8 | - |
sk_plr_dmg_airboat | 10 | - |
sk_plr_dmg_alyxgun | 0 | - |
sk_plr_dmg_ar2 | 0 | - |
sk_plr_dmg_buckshot | 0 | - |
sk_plr_dmg_crossbow | 0 | - |
sk_plr_dmg_crowbar | 0 | - |
sk_plr_dmg_egon_narrow | 6 | - |
sk_plr_dmg_egon_wide | 14 | - |
sk_plr_dmg_fraggrenade | 0 | - |
sk_plr_dmg_gauss | 20 | - |
sk_plr_dmg_grenade | 0 | - |
sk_plr_dmg_hl1buckshot | 5 | - |
sk_plr_dmg_hl1crowbar | 10 | - |
sk_plr_dmg_hl1grenade | 100 | - |
sk_plr_dmg_hl1satchel | 150 | - |
sk_plr_dmg_hl1tripmine | 150 | - |
sk_plr_dmg_hornet | 7 | - |
sk_plr_dmg_mp5_grenade | 100 | - |
sk_plr_dmg_pistol | 0 | - |
sk_plr_dmg_rpg | 100 | - |
sk_plr_dmg_rpg_round | 0 | - |
sk_plr_dmg_satchel | 0 | - |
sk_plr_dmg_smg1 | 0 | - |
sk_plr_dmg_smg1_grenade | 0 | - |
sk_plr_dmg_sniper_round | 0 | - |
sk_plr_dmg_stunstick | 0 | - |
sk_plr_dmg_tripmine | 0 | - |
sk_plr_dmg_xbow_bolt_npc | 50 | - |
sk_plr_dmg_xbow_bolt_plr | 10 | - |
sk_plr_grenade_drop_time | 30 | - |
sk_plr_health_drop_time | 30 | - |
sk_plr_num_shotgun_pellets | 7 | - |
sk_rollermine_shock | 0 | - |
sk_rollermine_stun_delay | 1 | - |
sk_rollermine_vehicle_intercept | 1 | - |
sk_satchel_radius | 0 | - |
sk_scanner_dmg_dive | 0 | - |
sk_scanner_health | 0 | - |
sk_scientist_heal | 25 | - |
sk_scientist_health | 20 | - |
sk_sentry_health | 40 | - |
sk_smg1_grenade_radius | 0 | - |
sk_snark_dmg_bite | 10 | - |
sk_snark_dmg_pop | 5 | - |
sk_snark_health | 2 | - |
sk_stalker_health | 0 | - |
sk_stalker_melee_dmg | 0 | - |
sk_strider_health | 350 | - |
sk_strider_num_missiles1 | 5 | - |
sk_strider_num_missiles2 | 7 | - |
sk_strider_num_missiles3 | 7 | - |
sk_striderbuster_magnet_multiplier | 2 | - |
sk_suitcharger | 0 | - |
sk_suitcharger_citadel | 0 | - |
sk_suitcharger_citadel_maxarmor | 0 | - |
sk_tripmine_radius | 0 | - |
sk_turret_health | 50 | - |
sk_vortigaunt_armor_charge | 30 | - |
sk_vortigaunt_armor_charge_per_token | 5 | - |
sk_vortigaunt_dmg_claw | 0 | - |
sk_vortigaunt_dmg_rake | 0 | - |
sk_vortigaunt_dmg_zap | 0 | - |
sk_vortigaunt_health | 0 | - |
sk_vortigaunt_vital_antlion_worker_dmg | 0 | Vital-ally vortigaunts scale damage taken from antlion workers by this amount. |
sk_vortigaunt_zap_range | 100 | Range of vortigaunt's ranged attack (feet) |
sk_weapon_ar2_alt_fire_duration | 4 | - |
sk_weapon_ar2_alt_fire_mass | 150 | - |
sk_weapon_ar2_alt_fire_radius | 10 | - |
sk_zombie_dmg_both_slash | 0 | - |
sk_zombie_dmg_one_slash | 0 | - |
sk_zombie_health | 0 | - |
sk_zombie_poison_dmg_spit | 0 | - |
sk_zombie_poison_health | 0 | - |
sk_zombie_soldier_health | 0 | - |
skill | 2 | Controls the Half-Life campaign & content difficulty. 1 - easy, 2 - normal, 3 - hard |