GmodGeneralConsole reference
Lua
Lua scripting settings (GMod-specific).
Lua
Lua scripting settings (GMod-specific).
This is a reference of all lua_* console commands. Use find lua in the console to search within this category.
All Commands (19)
| Command | Default | Description |
|---|---|---|
lua_dumpfonts | cmd | Dumps all the fonts registered on the client state using surface.CreateFont |
lua_dumpfonts_menu | cmd | Dumps all the fonts registered on the menu state using surface.CreateFont |
lua_dumptimers_cl | cmd | Dumps all the currently active Lua timers on the client |
lua_dumptimers_menu | cmd | Dumps all the currently active Lua timers in the menu |
lua_dumptimers_sv | cmd | Dumps all the currently active Lua timers on the server |
lua_error_url | 0 | - |
lua_filestats | cmd | Lua File Stats |
lua_log_cl | 0 | - |
lua_log_sv | 0 | - |
lua_matproxy | 1 | Whether to enable Lua material proxies or not. |
lua_matproxy_nobindmat | 0 | Do not send material to the proxy bind function from C every frame. |
lua_networkvar_bytespertick | 256 | - |
lua_openscript | cmd | Open a Lua script |
lua_openscript_cl | cmd | Open a Lua script |
lua_refresh_file | cmd | Manually refresh a serverside Lua script, as if it was auto refreshed by editing it. |
lua_reloadents | cmd | Reload all scripted entities |
lua_run | cmd | Run a Lua command |
lua_run_cl | cmd | Run a Lua command |
lua_strict | 0 | Enable extra checks for Lua API, such as argument type checking, errors that normally would be si... |