GmodGeneralConsole reference
Entities
Entity debugging and manipulation.
Entities
Entity debugging and manipulation.
This is a reference of all ent_* console commands. Use find ent in the console to search within this category.
All Commands (27)
| Command | Default | Description |
|---|---|---|
ent_absbox | cmd | Displays the total bounding box for the given entity(s) in green. Some entites will also display... |
ent_attachments | cmd | Displays the attachment points on an entity. Arguments: {entity_name} / {class_name} / no... |
ent_autoaim | cmd | Displays the entity's autoaim radius. Arguments: {entity_name} / {class_name} / no argume... |
ent_bbox | cmd | Displays the movement bounding box for the given entity(ies) in orange. Some entites will also d... |
ent_cancelpendingentfires | cmd | Cancels all ent_fire created outputs that are currently waiting for their delay to expire. |
ent_create | cmd | Creates an entity of the given type where the player is looking. Additional parameters can be pa... |
ent_debugkeys | 0 | - |
ent_dump | cmd | Usage: ent_dump <entity name> |
ent_fire | cmd | Usage: ent_fire <target> [action] [value] [delay] |
ent_info | cmd | Usage: ent_info <class name> |
ent_keyvalue | cmd | Applies the comma delimited key=value pairs to the entity with the given Hammer ID. Format: ent_... |
ent_messages | cmd | Toggles input/output message display for the selected entity(ies). The name of the entity will b... |
ent_messages_draw | 0 | Visualizes all entity input/output activity. |
ent_name | cmd | - |
ent_orient | cmd | Orient the specified entity to match the player's angles. By default, only orients target entity'... |
ent_pause | cmd | Toggles pausing of input/output message processing for entities. When turned on processing of al... |
ent_pivot | cmd | Displays the pivot for the given entity(ies). (x=forward=red, y=left=green, z=up=blue). Argume... |
ent_rbox | cmd | Displays the total bounding box for the given entity(s) in green. Some entites will also display... |
ent_remove | cmd | Removes the given entity(s) Arguments: {entity_name} / {class_name} / no argument picks w... |
ent_remove_all | cmd | Removes all entities of the specified type Arguments: {entity_name} / {class_name} |
ent_rotate | cmd | Rotates an entity by a specified # of degrees |
ent_setname | cmd | Sets the targetname of the given entity(s) Arguments: {new entity name} {entity_name} / ... |
ent_show_response_criteria | cmd | Print, to the console, an entity's current criteria set used to select responses. Arguments: ... |
ent_step | cmd | When 'ent_pause' is set this will step through one waiting input / output message at a time. |
ent_teleport | cmd | Teleport the specified entity to where the player is looking. Format: ent_teleport <entity na... |
ent_text | cmd | Displays text debugging information about the given entity(ies) on top of the entity (See Overlay... |
ent_viewoffset | cmd | Displays the eye position for the given entity(ies) in red. Arguments: {entity_name} / {cl... |